Activision denies Toys for Bob layoffs, but confirms team has shifted to Call of Duty: Warzone

Will continue to work with Crash Bandicoot 4

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Activision has denied recent reports that it has laid off staff members from Crash Bandicoot and Spyro the Dragon studio Toys 4 Bob. The publisher claims that the studio remains operating at full capacity, though does confirm that, currently, the team has shifted into full-time Call of Duty: Warzone support.

“Reports of layoffs at Toys For Bob are incorrect,” said an Activision representative to GamesIndustry.biz. “There has not been a reduction in personnel recently at the studio. The development team is operating fully and has a number of full-time job openings at this time. The studio is excited to continue supporting Crash Bandicoot 4: It’s About Time, and more recently provide additional development support to Call of Duty: Warzone.

Toys for Bob revealed that it was working on Call of Duty via Twitter, where it stated it was proud to work alongside Warzone‘s lead developer Raven Software. One of Toys for Bob’s former contracted employees then retweeted the message, noting that all their former colleagues at the studio had been “let go”. But in light of Activision’s statement to GamesIndustry.biz, it seems this may have been either a misunderstanding or a case of splitting hairs over “laying off staff” and “contracts expired”.

At any rate, more understandable is the disappointment and anger that has been expressed by Crash Bandicoot fans on hearing that Toys for Bob has been sidled into the Call of Duty franchise. This move is especially frustrating given the success of the studio’s pleasing Crash Bandicoot 4, which launched back in October 2020 and received a solid Nintendo Switch port a mere two months ago.

If nothing else, Activision’s layoff denial at least suggests Toys for Bob has not been disbanded and is still operating at full capacity. Hopefully the Californian crew — who had really begun to come into their own as of late — will be given the opportunity to return to its own projects, genres, and retro-themed IPs sooner rather than later. Given its penchant for creating beautiful, stylish, and colorful fantasy realms, it would be a shame to see them dedicated to the cold and bleak universe of military shooters.


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Chris Moyse
Senior Editor - Chris has been playing video games since the 1980s and writing about them since the 1880s. Graduated from Galaxy High with honors. Twitter: @ChrisxMoyse